One early version of the technique was used by the award-winning graphic artist
Lynd Ward in the first half of the 20th century. Ward experimented
with stories conveyed exclusively by images; the pictures do not
illustrate a story---they are the story. His first and most famous novel
without words, Gods' Man, consists of 139 images, printed from
wood engravings on one side of the page only. Although it was first
released the same week as the stock market crash in 1929, this novel of a
struggling young artist proved very popular and went through several
editions. Calling his novels "pictorial narratives," Ward produced five
additional volumes from woodcuts---Madman's Drum (1930), Wild Pilgrimage (1932), Prelude to a Million Years (1933), Song without Words (1936), and Vertigo (1937).
Ward's near-contemporary Will Eisner is best known
as the cofounder in the late 1930s of a comic art shop and as the
creator and illustrator of the popular vigilante comic book hero, "The
Spirit." Experimenting with the sequential novel form for adult readers,
Eisner's goal was to achieve not realism but believability. (He
purportedly coined the term graphic novel to avoid classifying his first illustrated novel, A Contract with God, as a comic book.) His graphic novels draw on his memories of growing up in an immigrant neighborhood in lower
Manhattan in the 1920s and 1930s, his observations of modern life, and his experiences in wartime
Korea and
Vietnam gathering material for instructional comics for the U.S.
Army. Eisner also experimented with silent panels---advancing a tale
without dialogue---to draw the reader into the story.
More recently, Art Spiegelman, cofounder of the
publishing house Raw Books and Graphics, used graphic novels to tell his
family history. Maus and Maus II relate the story of his father's imprisonment in
Auschwitz (called Mauschwitz in the novel) and his later struggle to come to terms with the horror of the
Holocaust. The novels depict Jews as mice, Poles as pigs, and Germans as cats, thus giving the stories an aura of myth or
allegory and allowing the reader some distance from the real-life
brutality of the concentration camps. The books include stories within
the main story and are interspersed with maps of Poland, layouts of the
camp, diagrams of the crematoria, and family pictures. The drawings are
never left to stand alone but are always accompanied by narrative,
dialogue, and commentary. Spiegelman was awarded a special
Pulitzer Prize in 1992 for Maus, which naturally improved the general public's recognition of the graphic novel as a valid literary form.
In a similar vein, Marjane Satrapi examines the fall of the
shah of Iran, the Islamic Revolution, and the
Iran-Iraq War in her autobiography Persepolis. Seen through
the eyes of a child, her story of a society in flux is revealed through
the child's interactions with her extended family and her classmates.
The well-received and award winning book was eventually made into a film
of the same name, which won the Cannes Film Festival Jury Prize and the
British Film Institute’s Sutherland Trophy in 2007. The film also
received Golden Globe and Academy Award nominations in 2008.
Another award winner was Ben Katchor, who was given
a MacArthur fellowship in 2000 for his creative use of the graphic
storytelling medium. The artist and author of weekly strips such as Julius Knipl, Real Estate Photographer and The Jew of New York,
Katchor creates a timeless New York City landscape within which he
places characters who voice the concerns of the contemporary age.
Other graphic writers following a similar route to
Katchor have focused on the minutia of everyday life and have had their
work translated into film. Daniel Clowes's Ghost World, a
coming-of-age tale about two teenaged girls during their postgraduation
summer, was released in 2000 as an independent film and won critical
praise. More recently, Harvey Pekar's American Splendor, which
uncovers the humor and humanity in life's most mundane moments, was
shown on the HBO (Home Box Office) cable channel after winning the Grand
Jury award at the 2003 Sundance Film Festival.
Graphic novels are currently a multimillion-dollar
market, which is expanding rapidly as it gains acceptance in mainstream
publishing houses. Will Eisner once said in an interview that his goal
was to have his books carried by the major bookstores, alongside other
serious novels. With major bookstore chains now devoting whole sections
of their floor space to the graphic novel, one can safely say that
Eisner's dream has come true.
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